Smart Campus Hackathon 2.0: From Developing Motor Skills to AI Assistants

Date: December 6-8, 2025
Location: University of Mostar, Bosnia and Herzegovina
Format: On-site
Edition: 5th Edition
Duration: 2 days
Teams: Multiple student teams

Executive Summary

The fifth edition of the Smart Campus Hackathon 2.0 at the University of Mostar brought together creative and innovative students who, within a limited timeframe, tackled challenges in the fields of technology, design, and social sciences. Throughout hours of intensive work, the teams demonstrated exceptional ingenuity, team spirit, and the ability to quickly develop practical solutions.

This year's Hackathon was held over two days—an innovation compared to previous years—and students had mentors available for consultations during project development. The best solutions were presented at the ceremony marking the 8th anniversary of SUMIT on Monday, December 8.

Purpose and Theme

The hackathon challenged students to develop innovative solutions addressing real-world problems across multiple domains including education technology, child development, and AI-assisted learning. The event emphasized practical problem-solving, interdisciplinary collaboration, and rapid prototyping of functional applications.

Organized within the Web3 Innovation Hub project, which aims to strengthen regional innovation and entrepreneurship through education, startups, and decentralized science, and is funded by the European Union.

Winning Projects

1st Place - Team "Tin": Quest Academy

Team Members: Tin Šauperl, Jakov Miletić, Stjepan Škulj, Nikola Vučić, and Gabrijel Barbarić

Quest Academy is designed to motivate children to develop motor skills through fun challenges such as creating origami. The application includes a leaderboard system that encourages competitiveness and continuous progress, making skill development engaging and rewarding for young users.

2nd Place - Team "Bajaton": Emotional Development Tracker

Team Members: Iva Leutar (Psychology student) and Tomislava Đopa (Preschool Education student)

This application focuses on tracking the emotional development of children up to the fifth grade, providing parents and teachers with a tool for better understanding the emotional needs of young children. The interdisciplinary approach combining psychology and education perspectives resulted in a practical solution for child development monitoring.

3rd Place - Team "Hog Rider": AI Learning Assistant

Team Members: Tin Minarik, Hrvoje Kožul, Frano Gugić, Marko Soldo, and Blaž Čulina

The team developed an application that helps students learn through an AI assistant to whom they can pose course-related questions. This innovative solution leverages artificial intelligence to provide personalized learning support and immediate answers to student queries.

Impact and Highlights

  • Fifth edition of the Smart Campus Hackathon 2.0
  • First time held over two days instead of one
  • Multiple student teams from diverse academic backgrounds
  • Solutions spanning education technology, psychology, and AI applications
  • Mentoring support from industry experts and academic professionals
  • Presentations at the 8th anniversary of SUMIT ceremony
  • Part of the EU-funded Web3 Innovation Hub project
  • Demonstrated practical applications of technology for social good

Mentoring Team

Students had access to experienced mentors throughout the project development process:

  • Assoc. Prof. Dr. Daniel Vasić - Organizing team
  • Blaž Perić - Organizing team
  • Mijo Galić - Organizing team
  • Josip Miloš - Ericsson Nikola Tesla
  • Marko Laco - ITO
  • Petar Lukić - ITO
  • Goran Dodig - INTERA
  • Vedran Šimunović - INTERA

All Participating Teams

Team Name Team Members Project
Tin Tin Šauperl, Jakov Miletić, Stjepan Škulj, Nikola Vučić, Gabrijel Barbarić Quest Academy - Motor skills development through origami
Bajaton Iva Leutar, Tomislava Đopa Emotional Development Tracker for children
Hog Rider Tin Minarik, Hrvoje Kožul, Frano Gugić, Marko Soldo, Blaž Čulina AI Learning Assistant for students
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